Fatimid List - Naffatun

Specifically for question/clarifications referencing the CoE rule book

Fatimid List - Naffatun

Postby Dirkhrod » Tue Oct 29, 2013 10:09 am


I bought the new book (looks very good), but have one problem: can't find any rules for the Naffatun upgrade in the Fatimid list. Does anyone know where I could find the rules for incendiary projectiles ?

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Re: Fatimid List - Naffatun

Postby Darren Smith » Tue Oct 29, 2013 3:52 pm

If there aren't any rules yet, i'd just use them like handguns but with a 30cm (instead of 50cm) range for now.
Darren Smith
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Re: Fatimid List - Naffatun

Postby Janner » Thu Oct 31, 2013 10:13 pm

Apologies -

Pages 33, 40, 77, 83, Missing Naffatun rules
Naffatun: Specified units may be upgraded to include naffatun incendiary projectiles. Naffatun is “fired” in the same manner and range as javelins. Two dice per unit are rolled separately for missile fire, replacing the regular missile weapon (e.g. if a unit of 12 archers fire, 10 dice are rolled for bows and, assuming they are in range, 2 for naffatun). If these hit they ignore enemy armour - no armour tests are allowed and 3+ is required to kill. Any unit hit by the fire must test morale as if it had taken 25%+ casualties from missile fire.

Edit: Stu's checked this, made a minor amendment and so it is the official rule
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